Flan Alpha 2 has just been released!
I'll go really fast over the new features.
* Per layer parallaxing (offset + scroll factor)
In the Layers tab, you can add an offset in pixels for the layer and also a scroll factor between 0% and 100%. The scroll factor is used for parallaxing.
* Bounds information: How much pixels does the map use?
Now all maps (AS3) are exported with the following properties:
boundsMinX, boundsMinY, boundsMaxX, boundsMaxY
Useful for FlxG.followBounds().
* Optional generation of a base map class for OOP multiple map loading
Now you can "switch between maps" that are alike (that is: Have the same layer count/names) easily, using a base map class.
This is activated in the Import/Export tab. Useful for stuff like this:
var mapLevels:Array = [MapLevel1, MapLevel2, MapLevel3];
var _map:MapBase = new (mapLevels[currentLevel] as Class);
state.add(_map.layerCommonNameBetweenAll);
* Fixed error in scrolling
Also it takes into account per-layer offsets!
* Better help on Properties window tabs.
Instead of a label, now there is a box named "Hover for help" on most tabs. Putting your mouse on top of that box brings out some tips and basic help.
* Moving one/all layer tiles by a given offset
In the Layer Modifications tab you can now move the selected or all layers by a given tile offset.
Useful for refactoring levels.
You can also check for corrections in the Step by step tutorial for alpha 1
Good luck!
-Martín
Flan Map Alpha 2 released - mini tutorial
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